SPIDER-MAN 2: PS5

Main Titles - Direction + Design + Animation

I've been a massive fan of Insomniac Games for almost as long as I've been playing video games. One of the first games I had on the original PlayStation was Spyro the Dragon, and from that moment on, I was hooked. When Insomniac announced they were developing a Spider-Man game for the PS4, I knew it was a day-one purchase. I spent countless hours swinging through the city, collecting every costume, completing every side quest, and earning every trophy.

So when the opportunity came to pitch for the main titles of Spider-Man 2, I was beyond excited. Working on a game I was obsessed with, featuring a character I love, and developed by a studio I've admired for decades was a true bucket-list moment. This wasn’t my first project with Spidey (you can check out more of my work here and here), but it was one I knew I’d pour everything into.

For this project, I directed the entire sequence, from developing the initial concepts (even getting my hands dirty creating frames myself) to shaping the final narrative that brought it all to life and every step in between.

PITCH DIRECTION 01

PITCH DIRECTION 02

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